I know this isn't really "banning" a player from your tribe house, but it'll probably make them leave.
In the variable b you can change who is banned and who is not. (iirc: each banned person has to have a comma inbetween)
Code:
local b = {['Tweiii'] = true}
-- DONT MODIFY ANYTHING ABOVE THIS LINE
for p,i in pairs(tfm.get.room.playerList) do
if b[p] then
eventLoop = function(q, qu)
tfm.exec.killPlayer(p)
end
ui.addTextArea(0, "<font size=\"90\" color=\"#fc0000\"><i>I dont think you should be here :^)", p, 8, 23, 790, 372, 0x000000, 0xffffff, 1, false)
end
end

